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  1. Welcome to the Guide: The point of this guide is to show the most efficient way of achieving a skill cape or any long-term goal. While I am no Jardeath, I shall try to explain my reasoning in getting the most out of my time that I invest into RuneScape. Reaching max efficiency has completely changed my entire way I play the game and if you agree if may change yours as well. http://www.savagechickens.com/2008/05/high-efficiency.html Table of Content: -Before you plan for any goal -Choosing Your Goal and the Best Training Methods -Formulas to Finding Max Efficiency -Example of an Efficiency Calculations -How Much GP/hr You Must Make To Make The Expensive Method Efficient -Adapting The Formula To Your Needs -Conclusions Before You Plan for Any Goal: -Agree with me that efficiency is based off achieving your goal the quickest in terms of hours spent on RuneScape (including making money back). • What I’m saying is that you must agree that using the least GP/XP is not necessarily the best way to reach a goal. While this may be a huge factor in the way you skill, read further to hear my explanations. -Calculate your best moneymaking method. • Now this is possibly the most important part of reaching a goal, especially if it is a very expensive skill and require some time testing. I would test your three best current moneymaking methods (killing dragons etc) and test each for at least an hour to determine the amount of items/kills you receive per hour as this will come to be a huge factor in reaching max efficiency. Due to the ever-changing RuneScape economy, you will never really have a set GP/hr. For this reason, it is must smarter to calculate your potential profit at the current time that you will be killing/skilling. A couple reminders: do not forget to subtract the cost of supplies and do not exaggerate numbers of how much you make (no one is looking and it will only hurt you!). Also, don’t choose something that you could not see yourself doing for 20+ hours. For example, instead of cleaning 5,000 herbs an hour, I would choose to kill green dragons. Something that is also something to keep in mind is getting experience while making money; I would far rather get 40k xp/hr and make 350k GP/hr than make 375k GP/hr with no skills involved. -Make sure that you always have the necessary stats/supplies to make money. •It is essential to hold onto the supplies you need to make your maximum GP, so don't overspend. Choosing Your Goal and the Best Training Methods: -Choose your goal •Goals are always fun to accomplish and may be fewer hours away than you think. Why not pick something challenging?! Noob triangles are FTL. Note how much experience you are away from reaching your goal. -Assess the best training methods •Research your specific skill to find what appears to be the most efficient and sometimes the most popular way to train the skill. PLEASE remember that the most popular way to train a skill is often not the most efficient way to train it. Also, don’t shy away from what appear to be expensive ways to train a skill especially if you find yourself able to make more than 400k GP/hr. -Test your training methods •While testing your methods, find these categories out: -GP Gained/Lost per hour by training -XP Gained per hour in your specific skill -Maximum moneymaking GP/hr (These will plug into the efficiency formulas) Formulas to Finding Max Efficiency: -Finding the hours that it will take to achieve your goal •If you already know your maximum ability to moneymaking, these formulas become much simpler. (Total Experience Needed) = (XP/hr) x (variable – hours needed), so Hours Needed = (Total Experience)/(XP/hr) Once you find how many hours needed, you then also need to find how many hours it will take you to make that money lost back. Total Money Lost = (GP loss per hour) x (hours needed) With this, Hours spent making money lost = (Total Money Lost) / (Maximum moneymaking capabilities) So then the total hours needed are: Formula for Max Efficiency Example of Testing Efficiency: -Now that seemed a bit overwhelming when I put it all together, so I will use a very simple skill to test it – Firemaking. I will compare the hours needed with maple and magic logs. Before you start, I would recommend grabbing a calculator and a piece of paper to record your notes and hours required. NOTES: After testing: I can firemake 1,100 logs per hour I can make 600,000 GP/hr Maples – 135xp; 84 gp each Magic – 303.8xp; 1431gp each Maples – 148,500 experience per hour with -92,400 GP/hr Magic – 334,180 experience per hour with -1,574,100 GP/hr I want 4,000,000 firemaking experience Maples: Total Hours = (4,000,000)/(148,500) – ((-92,400) • (4,000,000/148,500))/(600,000) = 31.084 total hours. Magics: Total Hours = (4,000,000)/(334,180) – ((-1,574,100) • (4,000,000/334,180))/(600,000) = 43.371 total hours So, with my moneymaking capabilities, it is inefficient for me to use magic logs over maple logs. These numbers can, however, easily change. Let’s only change me being able to now make 1,200,000 GP/hr through PVM. Maples: Total Hours = (4,000,000)/(148,500) – ((-92,400) • (4,000,000/148,500))/(1,200,000) = 29.010 hours Magics: Total Hours = (4,000,000)/(334,180) – ((-1,574,100) • (4,000,000/334,180))/(1,200,000) = 27.670 hours So, now using magic logs becomes more effective that maple logs. You can even go further to say that using magics is WAY more efficient because of the possible Effigy that a monster drops, which can lead to even more experience, possibly even in the skill you’re training! Please note that the formula works both ways, if you gain money while earning experience, it will subtract some time dependant on your max GP/hr. While it may not actually save time while completing your goal, it will save 'X' hours of maximum moneymaking for your next goal. Therefore, if money is not an object, you may want to ignore the formula after the subtraction sign because this will not literally bring down the hours taken on this goal, just help you on your next goal. Also note that while using a calculator, none of the parentheses are necessary due to order of operations. How Much GP/hr You Must Make To Make The Expensive Method Efficient: So now that you aren't a rookie anymore, let's find out how much GP/hr you need to make using mahogany tables over oak planks efficient. To accomplish this goal of finding at what point a specific method becomes efficient, you need to set both equations equal to each other and do some simple algebra. NOTES: After testing: I want 4,000,000 construction experience I can make 'X'k GP/hr With Oak planks I can make 200k XP/hr I use 3,333 oak planks per hour with -1,573,176 GP/hr + -78,125 GP/hr inc. cost of butler to a total of -1,651,301 GP/hr Oak Planks: 472 gp each; 60 xp per With mahogany planks I can make 550k XP/hr I use 3,928 mahogany planks per hour with -9,361,785 GP/hr + -141,605 GP/hr inc cost of demon butler to a total of -9,503,390 GP/hr Mahogany Planks: 2383 gp each; 140 xp per Setting the Equations Equal: The left being oaks and the right being mahogany (4,000,000)/(200,000) – ((-1,573,176) x (4,000,000)/(200,000)/( X ) = (4,000,000)/(550,000) – ((-9,503,390) x (4,000,000)/(550,000)/( X ) After multiplying both sides by x and subtracting, I ended with: 12.78X = 35,059,689 X = 2,743,324 GP/hr Therefore, for me, using mahogany planks to make tables over using oak planks to make dungeon doors only becomes efficient if I am able to make greater than 2,743,324 GP/hr. Adapting the Formula to Your Needs: The age-old question: Is Stealing Creation an efficient way for me to train a skill? Well to answer the question, it depends on the skill and your GP/hr. While this isn’t as direct as the formula I have previously given above, my formula is meant to adapt. So for the addition, we need to take into consideration the time that is spent getting the tools. This formula (from above) remains the same: Total Hours = (Total Experience Needed)/(XP/hr) - ((GP loss/gain per hour) x ((Total Experience Needed)/(XP/hr)) / (Maximum moneymaking capabilities) Before adding on, it is a necessity to additionally calculate: How many tools you can get per hour -- Look into using a non-combat clan chat for max efficiency (fast sc, etc.) How many tools it will take to reach your goal experience Can be found here: http://runescape.wikia.com/wiki/Proto-tool Total Tools Needed= (Total Experience Needed)/(Total Experience Per Tool (inc. the exp you would normally receive)) Time Taken to Get Tools = (Total Tools Needed) / (Tools I Can Get Per Hour) So Time Taken to Get Tools = (Total Experience Needed)/((Total Experience Per Tool) / (Tools I Can Get Per Hour)) Which leads to the final equation of: Formula of Max Efficiency Using Stealing Creation Whew that’s a lot to plug into the calculator but it’ll be worth it! Let’s use construction on oak dungeon doors to test it out using the tools vs. not bothering to get them. NOTES: After testing: I want 4,000,000 construction experience I can make 500k GP/hr I can make 200k XP/hr I use 3,333 oak planks per hour with -1,573,176 GP/hr + -78,125 GP/hr inc. cost of butler to a total of -1,651,301 GP/hr Oak Planks: 472 gp each; 60 xp per I can get 4 SC proto-tools an hour Each tool is worth 50,750 total experience Total Hours = (Total Experience Needed)/(XP/hr) - ((GP loss/gain per hour) x ((Total Experience Needed)/(XP/hr)) / (Maximum moneymaking capabilities) + (Total Experience Needed)/((Total Experience Per Tool)/(Tools I Can Get Per Hour)) With Using Stealing Creation: Total Hours = (4,000,000)/(400,000) – (-1,651,301) x ((4,000,000)/(400,000))/(500,000) + (4,000,000)/((50750)/(4)) = 62.730 Total Hours -- Notice I doubled the XP/hr that I can get due to the 2x nature of the tools. The cost per plank is still the same, but you only spent half the time constructing, so only half usual the planks are used. Without Using Stealing Creation: Total Hours = (4,000,000)/(200,000) – (-1,651,301) x ((4,000,000)/(200,000))/(500,000) = 86.052 Total Hours Therefore, it is far more efficient to spend time getting tools if I can make 500,000 GP/hr. Now, let’s use different numbers and say I can theoretically make 1.75M GP/hr PVM’ing With Stealing Creation: Total Hours = (4,000,000)/(400,000) – (-1,651,301) x ((4,000,000)/(400,000))/(1,750,000) + (4,000,000)/((50750)/(4)) = 39.140 Total Hours Without Stealing Creation: Total Hours = (4,000,000)/(200,000) – (-1,651,301) x ((4,000,000)/(200,000))/(1,750,000) = 38.872 Total Hours Only when it gets to such high profits as 1.75M GP/hr does not using non-combat stealing creation become efficient. Surprising? I definitely think so, but money saved in expensive stats can go a long way. So basically, according to my trial runs and using oak dungeon doors, if I cannot make over 1.75M GP/hr than I should be playing Stealing Creation for hammers. Just remember that your personal speed will be different than me, so it is ESSENTIAL to get your data. Note that order of operations will still take the parentheses away. Conclusions: While there are other ways to create formulas based on efficiency, I have created this one to help those looking more for simplicity and straightforwardness. I consider this a beginner's guide because there are some complex things left out like getting the max efficiency for making GP/hr etc, but I figured that this guide would really have helped me a few months ago Credits: -Meow Meowwww for editting -Tore for always answering my noob questions on efficiency, giving me motivation to write this guide, and sprouting ideas for new sections -Jar for checking over my work to make sure I wasn't making a fool of myself -RuneWiki for being there for me when no one else was -David for making my guide easier to read -Joshua for the awesome suggestions DISCLAIMER: Play RuneScape for fun! For me, finding max efficiency is what I play for. If it's not your thing/you don't find it fun, why be unhappy... It's a game for goodness sake.
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