Frozen

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Everything posted by Frozen

  1. Still going strong on the goal... 404 Exercise not found. 6kg lost over 345 days
  2. (For approximate weight in lbs, multiply kg by 2 (2.2 for closer to exact)) I'm a fatass and I know it, it's time to lose weight. I must have some kind of update log somewhere to keep myself from giving up and what other place better than the internet right? NOTHING CAN EVER GO WRONG! Anyways here's my current weight, my optimal goal would be 71kg but I want to be below 80kg. I will be using the "recently discovered" 5:2 diet method combined with 3-5 hours of exercise per week. Day 1 Current weight: 115.2kg to go: 35.2kg (44.2kg for optimal) Exercise: Walking for an hour and 22 minutes.
  3. yeah, that's correct. However I forgot that the money drop from drygores going down in price and the money saved by selling them nullifies each other making the end result -2(x/3) rather than -1(x/3)
  4. *faceplant* thinking as if I would make money of it again while the net loss remains the same you still don't make a profit only reduce the loss. Thanks.
  5. okay, here we go... Recently Drygores have been dropping a lot. I've decided to try and minimize the losses by selling the Drygore weapons at the end of the day and re buy at the morning but I face a simple problem cuz my math has been stupid and failed before I don't dare to trust it completely. Anyways here is the idea, taking the values and assuming I will be able to buy/sell at market price everytime X = total money drop During the day (16 hrs) drygore drops 2(x/3), x/3 during the night. During the day I would lose money due to the drygore dropping in price. During the night I would gain money due to not having drygore - 2(x/3) + (x/3) = - (x/3) Would I keep the drygores during the entire period of 24 hours I would lose (X) GP rather than (X/3) GP. Due to buying drygore when it's cheaper than in the evening it kind of makes sense that you would end up with a chunk of gold in your purse. Have I managed to minimize the loss or am I just way out WAY out riding a bicycle on ice again?
  6. it's in there somewhere and I can't really do that due to the lack of the spell, regeneration does enough healing anyways.
  7. inserted, 72 chests per inventory is my personal best with this method, I could easily go 150 chests per inventory though if I had guthix's blessing or used a shield to heal rather than using saradomin brews and super restores. ah, per hour. well, 12-15.
  8. ^fixed the video I have to look up a few things before I can give out exact better than items, but it's max cape, cmaul, karils xbow, goliath gloves and corruption aura, none of which are required.
  9. #Author's Notes 72 chests per inventory is my personal best with this method, I could easily go 150 chests per inventory though if I had guthix's blessing or used a shield to heal rather than using saradomin brews and super restores. This method will yield about 12-15 chests with the best gear, overload and turmoil per hour, expect less with lesser setups. ________________________________________________________________________________________________________________________________ Welcome to your guide to barrows, I've earlier made a guide on this subject but due to updates it have become outdated so I decided to make a new one due to requests. This guide contains heavy amount of images so it's not recommended to use a cellphone to view this guide. ^-^ This method is extremely powerful, you can expect to get at least more than 20 chests per inventory if you're doing it right. What we are looking at behind me is the minigame location, the setup I'm using and everything else interesting. Lets begin with the action bars. first thing you want to make your keybinds easy to access rather than this, simply right click any ability and bind it to a key on your keyboard. if you got a razer mouse or similar with multiple keys you can bind a few to those as well, for convenience sake I will bind it so it will look like this. Okay, now that's done with, we need to set up the inventory in a specific way to minimize the amount of mouse movement, this is why we got Shift Q and W bound as they are By putting Karil's crossbow in shift+W keybind we now unlock (Y) keybind for use with anything else, I'd recommend to insert overload on Y because of this. This is the way you want your inventory to look, I know it's a lot of overloads, don't worry about it, if you cannot use overload I recommend using summer pies in combination with any kind of defensive potion, for example, super defense potion. This too if you want to be cheaper but I find the increase in chests per hour more profitable in the long run. Karil's Crossbow is also negligible, I recommend using a royal crossbow if you have the know how to kill QBD otherwise just use the best 2H crossbow you can get your hands on Drakan's Medallion from The Branches of Darkmeyer in combination with House tabs this is a great method to reduce the number of prayer restoring potions as possible, all the way down to 0. and the armour: Detailed reasoning for Bandos: If you do not have enough money for the armor I'm using, you can always exchange them for cheaper alternatives, barrows armour such as Verac's is a great alternative until you earned enough money for bandos. The next step in the line is learning the optimal rotation for this, you will soon realize that the use of Assault(5) is more important than that of the use of the complete rotation but it's simple enough to learn; use Slice(1) followed by any of the available abilities (2,3,4,5,R)R should be used last, Regenerate(6) can be exchanged for Guthix's Blessing or Rejuvenate if you for some reason decided to bring along a shield for some reason. Regenerate should be used whenever you need a heal or have a full adrenaline bar. Guthix's Blessing and Rejuvenate can be used in combat and heal for twice as much than Regenerate and are recommended over Regenerate. Okay, you now know the basics of the setup and abilities our next step is to learn what to do with the brothers , to simplify the rotation will take care of them but whenever you can use Assault you should, wait for 3 hits then follow by the use of any of the abilities(2,3,4), this powerful combination has a huge potential and can quickly decimate your foes (Akrisae) Watch this video and you will learn how powerful it really is while learning how to take each and every one down. I used Soul Split and Turmoil through the minigame and ran out after 6/7 graves were checked, it is possible to check all graves before prayer runs out as I've had that happen a few times. However if you do not have 92/95 prayer you can always use piety and protect from melee/mage/range depending on what ability the brother is using, just like overload, it's optional but recommended for maximum efficiency. I have nothing more to add for now, I hope this guide will aid you. Please leave your questions below and I will try to answer them as quickly as possible otherwise look me up in game and I shall aid you. Good luck finding them items
  10. Frozen

    Life

    Life is a chair next to an 80 inch LED TV hooked up to a computer which can run any games the next 10 years smoothly and a cold refreshing soft drink in the left hand while playing games with the other.
  11. Runescape website or downloadable client wont load, nor will manual directing to their servers (http://world67.runescape.com) is it just me getting this problem or did Jagex do their wierd things again?
  12. I love ponies, especially Twilight Sparkle :3

  13. U forgot dirty filthy sites, they contain lots of viruses. 4chan also gots lots of viruses
  14. Personally, I do not like merchanting. It takes the fun out of the game.
  15. I have made it java, as I mentioned it only worked for windows before, now its however, multi-language allowing it to run on any operating system who have java as its written in java. the file still exist on the same webpage, however is now named "Efficiency Calculator(Multilang Java).jar" Feel free to try it out ^^
  16. I took the liberty of throwing together a quick calculator for this, sadly only for windows atm. If anyone care to turn it into java here is the source code written in .net, Requires at least 5 textboxes and a button to work Nothing advanced tbh pretty much simple as it skips a few things. http://home.hbexom.operaunite.com/file_sharing/content/ Pass: Holykebab Just navigate to the Runescape folder and download the "Efficiency calculator.exe" Oh ya, your calculation is weak on the point when you make profit, it means you will spend less time to train the skill. For example, you make up about 170k gp per hour making yew longbows by stringing the unf. longbows with a gain of about 130k xp per hour. tho it should take ~ 81 hours to reach 99 from level 82. Due to the money gain/loss in your calculation say while c(money loss/gain per hour) is positive and maximum moneymaking cap(d) per hour of 2m, f(total hours) would be ~ 75 hours. I'd recommend saying that IF c is greater than or equal to 0 (skill is profitable), only use a/b, (total xp needed/xp per hour)
  17. Even tho I mostly play this game for fun when I make my money and do not really care for efficiency. I find this guide very helpful for those who do care for it. Good job on writing it
  18. My life brings all the noobs to the yard and they're like, I'm better than you, and I'm like I no life fo!

  19. If the maximum theoretical is 21 per patch, how does that turn out to a theoretical maximum of 85? The theoretical maximum without pots here should be 105, giving an absolute max at 140 herbs, Which is even less chance than finding another set of intelligent species out there. Fixed, I might have missed something, someone read it through, I have to go get ready for xmas
  20. Great Ideas, I'll look it up, though, I did take into account that not all trips are perfect 85 herbs per trip. Appearently this http://seanv.info/2007/farming_timers.html, show that if you log in and out resets / adds a delay to the timer. Meaning you should stay online / offline meanwhile. As I see it, when you log in, the timer value sets to 0 causing the 20 minutes to start over. I'm kind of annoyed that I didn't think of this obviousness myself though Please explain to me if I did something wrong...
  21. I say it once again... The maximum THEORETICAL herbs gained per trip is 80, if not more. What I've heard the maximum was 60 without pots. Adding the 33% bonus the THEORETICAL maximum should be around 80. It has nothing to do with avarage, the first one at 83 does, the other one is at 99 with the above: 45 avarage at 83/maximum at 99 being 80. Avarage at 99 however, with potion, should be 50-60 I'll just add this directly into the guide to remove future problematics.
  22. Probably, although what I mean is at avarage, on level 83 you will get aprox 45 herbs per trip with juju potion. Adding toheather everything you made. At 99, however, You can technically recieve 80 herbs from 5 patches
  23. Nyaa nyaa!~ to you. Updates: added titles. First off, farming is most profitable, afkable skill in runescape. You're online for 5-15 minutes, afk for 65-75 and get back online. with this theory your profit per trip should be capped at 5-16 times what is mentioned at the bottom of this guide. Keep in mind, you will ONLY reach 2m (or more) if you're very VERY lucky and farm torstols with supercompost, magic secateurs and juju farming potions. Farming torstols is very risky and should not be attempted unless you check on your herbs every 20 minutes. Otherwise, farm snapdragons. If your farming is at least not 70 (or 85 for torstols), do not fear, below is a guide which you can use. Traning methods Allotment patches (Catherby, Northeast of Ardougne, North of Explorer's ring tele, West of ectophial teleport Level 1-5: Potatoes level 5-7: Onion level 7-12: Cabbage 12-20: Tomato 20-47: Sweetcorn 47-70: Watermelon 70+: Nothing unless leveling. Flower patches (Catherby, Northeast of Ardougne, North of Explorer's ring tele, West of ectophial teleport, Don't touch these when they are fully grown unless otherwise stated) 2-20: Marigold 20-47: Scarecrow 47-70: Nasturtium 70+: Marigold, you will be picking these for ~ 4k profit per harvest. Tree patches (Varrock, Falador, Tree Gnome Stronghold, Taverly and Lumbridge) 15-30: Oak 30-45: Willow 45-60: Maple (or just continue with willows if on a low budget) 60-70: Maples or Yew trees Fruit tree patches (Brimheaven, Tree Gnome Stronghold, Tree Gnome Village, Herblore Habitat, Catherby and Lletya) 27-33: Apple 33-39: Banana 39-42: Orange 42-51: Curry 51-57(or 62): Pineapple 57-68: Papaya 68-70: Palm Bushes (Kandarin Monastery, Etcetera, Rimmington and Champions Guild) 10-22: Redberry 22-36: Cadava Berries 36-48: Dwellberry bush 48-59: Jangerberry bush 59-70: Whiteberry bush 70+: Poison Ivy Herb Patches (Along with allotment and flowers) 9-14: Guam 14-19: Marrentill 19-26: Tarromin 26-32: Harrander 32-38: Ranarr 38-44 (or 50): Toadflax 44-50: Irit 50-56: Kwuarm 56-62: Avantoe 62+: Snapdragon 85+(optional): Torstol, has highest profit, but also highest risk. Special patches 42+: Evil Turnip - Draynor manor 53: Bittercap Mushrooms and Jade vine - west of canifis and east ardougne 54+: Vine Blossoms at Herblore Habitat 55+: Cactus - Al'Kharid 63+: Belladonna - Draynor Manor 72+: Calquat tree (Payment, 8 poison ivy) - Tai Bwo Wannai Vinesweeper Meanwhile training farming you would like to play Vinesweeper, I'll make a guide on how to play that later. 70+ Once you get to 70 farming the money will start to roll in, at 85+ Its recommended to farm torstols. However use of juju farming potions is highly recommended due to the high risk. This, almost always, guarantees profit and a high yield. Yet, you have to look out for diseased herbs. Juju Farming Potions Probably the best potion in game right now, 33% chance for double herbs per harvest, in order to obtain these you will need to have 74 hunter and 64 herblore along with 70 farming. For a hunter training guide, please refer to my Hunter Miniguide: Herblore is pretty self-explanatory though, If you wish for higher herblore levels, make the best potion you can make up to super attacks then super attacks to super strengths and then them to 64, however prayer pots might be cheaper depending on herb costs. To make them, hunt Common / Draconic Jadinkos for herb seeds (Ugune), pay the zombie gardener to look after your herbs for 3 blue vine blossoms per time. Mixing them requires atleast 74 hunter due to the marble vines that only are gained from Igneous Jadinkos. Ugune + Juju vial of water = Ugune Potion (unf) Ugune potion (unf) + Marble Vine = Juju farming potion. Requirements for maximum profit Skill levels: 72 farming, 74 Hunter, 64 Herblore, 92 Summoning (78 works too) Items: Equipped: Ardougne Cape (with atleast Kandarin Monastery teleport), Skill necklace (if <4 on cape), Magic Secateurs, Gloves (Any) and Explorers Ring (With Cabbage Patch teleport), Ring of Duelling Inventory: Every trip: Fire runes, law runes, air runes, ectophial, spade, seed dibber, snapdragon or torstol seeds, coins and juju farming potion and 4 Marigold seeds. Optimal order: Trollheim, pot juju potion before you start to harvest, make sure your magic secateurs are equipped. Next, ectophial teleport, Camelot, Ardougne patch and finally Cabbage patch. In every patch replant the herbs and marigolds, If you have a belladonna planted in draynor manor, check the belladonna every trip. Dungeoneering rewards: LEARNED (Important): Scroll of Life Optional: Scroll of Cleansing (not recommended for torstols because of the extreme money loss) Poison Ivy bush trips: Combat bracelet, rimmington teleport (keep your house here if you havn't done the quest to make tablets), 4 poison ivy seeds, giant ent / Wolpertinger pouch. Optimal order: after you're finished with The cabbage patch, if this is not your 10th herb trip, as to speak of, counted in hours from the belladonna seed is planted, teleport to rimmington and harvest the poison ivy there, make sure your familiar is summoned though. Next, Kandarin Monastery, Miscellania (Use fairy rings) and finally Combat brace yourself to the Champion's Guild. Belladonna Trips: Belladonna seed, this is brought along every 10th herb run. After you've planted your final herb seed, run north to draynor manor and plant a new belladonna there, this one is purely only for xp though. Cactus: Keep one in your patch, It will regrow one spine every 20 minutes. Harvest this one after you're done with everything else. Fruit trees: These will regrow 1 fruit approximately once every 45 minutes. Therefore it's best to leave them alone for 4½ hours, this means every 4th herb trip, after looting the cactus, you should head all over and loot these babies. Papayas is the fruit tree of choice. Profit per trip Depending on your skill level the profit you will make varies greatly. However, at 83 farming, with Juju farming potion, giant ent and everything else in this guide used, the avarage gain of items is: ~ 45 snapdragon herbs per trip, 24 poison ivy berries per trip, 3 cactus spines per trip, 2-4 marigolds per trip, 40 papayas per trip. Total profit per trip: 268.6k + seeds back to 671.6k + seeds back, These values are per hour. You can add 10k-50k or something like that if you turn the potions into unfinished ones. This gives you a little herblore xp as you clean them and making your top profit go above 300-700k. If you did torstols, 500k-1m or more plus all the other items in profit per trip reaching as high as 2m depending on your farming level. Theoretical maximum: In theory, an avarage herb trip lies at around 45 herbs and raises with your level. A theory can be set up, Maximum herbs that can be gained from patch is 21 without pots, theres 5 herb patches, (105 herbs in total). Added 33% sets an absolute max at 210 herbs, and a theoretical max of 140. However, 210 herb maximum chance is so low, it would be easier to find aliens. Harvest time An avarage trip takes about 15 minutes max: Herbs and Marigolds: 5 minutes Poison Ivy: 3 Minutes Cactus: 1 Minute Fruit Trees: 6 Minutes An avarage trip is 8 min 20 sec. Growth time (avarages) herbs: 80 minutes (4*20) Flowers: 15 Minutes (3*5) Ivy berries: 160 minutes (8*20) Cactus: 520 minutes Papaya: 960 minutes (160*6) Farm clock Runescape uses a timer to figure the growth of a herb or any other plant. This means it follow some rules. Read this article for more information: http://seanv.info/2007/farming_timers.html What it means is that whenever you log on, you have to stay online for the course of the herb growth timer to cause a grow event, or stay offline. But it also means that you will be able to find at exactly what point in time your herbs will grow. Herbs uses a 20 minute clock. Finding the game clock: Theres two ways to do this: 1. Plant a herb seed and wait until it grows, staying online all the time. 2. Log out then back in and record the time. This is your starter time, meaning after this point 20 minutes in time, your herbs will grow once. Everytime you log in or out it resets, therefore the big time differences between the plants which we report as "normal" difference, when it has technical backgrounds proving it, what it means is, These clocks seems to be per herb and resets on login/out. Using this you can set up a route, every 20 minutes, do a herb trip to check on them, (especially good if you're doing torstols), then do something else for the next 20 minutes and repeat. Deaths and Diseases Theres other things to interfere with the moneymaking than the farm clock, DISEASES! Every now and then your herbs will get sick and start dying and will interrupt the growth, leaving it at the state it should have become - 1. When it grows from state 1 to state 2 and gets diseased, it will revert back to state 1 and finally die 20 minutes later. The best way to avoid dead herbs is to manually check up on them and is greatly recommended for torstols. At avarage, about 14% of all planted herbs dies. Thanks to Wildman18drew for finding errors Tore for telling me about the clocks and maximum herbs per trip, and herb death ratio. Ahsgreenwave for ideas about less confusing guide If you have anything you want to add, something I might have left out or a pointer on errors, please feel free.